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Interview: Fableborne Founder on the Rise of Mobile Gaming in Emerging Markets

Photo for the Article - Interview: Fableborne Founder on the Rise of Mobile Gaming in Emerging Markets

Kam Punia, founder of Fableborne developer Pixion Games, highlighted how mobile games succeed in emerging markets.

  • The interview happened at the Pioneer Perspectives event last September 10 at BGC, Taguig, organized by investment and communication advisory firm Emfarsis.

In Focus: 

Photo for the Article - Interview: Fableborne Founder on the Rise of Mobile Gaming in Emerging Markets
Kam Punia, Founder of Pixion Games. (Photo Credit: YGG Alerts)

Kam Punia is the Founder and CEO of Pixion Games, a gaming studio known for developing competitive multiplayer experiences

  • He has 12 years of experience in the gaming industry; Punia previously worked at Konami, where he was involved in developing the Esports academy and grassroots tournaments for the Yu-Gi-Oh! brand.
  • He is also a Gaming Advisory Board Member at ECOMI (VeVe Digital Collectibles).
Photo for the Article - Interview: Fableborne Founder on the Rise of Mobile Gaming in Emerging Markets

Fableborne is a free-to-play, multiplayer action role-playing game with strategic base-building elements. It is being developed by Pixion Games and built on the Avalanche blockchain.

  • It combines elements of action RPG and strategy gameplay, set in a world called the Shatterlands.
  • The game also features both player-versus-player (PvP) and player-versus-environment (PvE) modes.
Fableborne โ€“ Official Trailer

Recent news: Last month, Fableborne Adventures launched its Season 2, which offers players the chance to earn off-chain points called Gold Essence through two new events, Siege Survival and Kingdom Klash PvP.

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In the following excerpt from the interview, edited for clarity and brevity, Punia emphasized how mobile games like Fableborne succeed in emerging markets such as the Philippines by designing accessible, community-driven games for lower-end devices, challenging the perception that players in these regions are primarily extractors.


Interview: Pixion Founder on the Rise of Mobile Gaming in Emerging Markets

Mobile Gaming Accessibility in Emerging Markets

Michael Mislos, BitPinas: It sounds like youโ€™re very intentional about what types of games to build. Iโ€™m curiousโ€”whatโ€™s your experience with the Philippine market? You mentioned earlier that itโ€™s one of the mobile-native markets youโ€™re targeting.

Kam Punia, Fableborne: Yes, the Philippines, along with Vietnam, Brazil, and India, are huge for mobile games. These regions have a growing appetite for competitive mobile games, not so much casual ones. And we found that players in these regions like to play togetherโ€”single-player games donโ€™t perform as well here.

Michael Mislos: The Philippines was a top country during the play-to-earn boom as well.

Kam Punia: Exactly. Thatโ€™s why we designed Fableborne to run on an Android device from 2016. We wanted to make the game accessible across a wide range of devices because many players in these markets have lower-end phones. So, we couldnโ€™t go ultra-realistic with our art styleโ€”it would exclude too many people.

Photo for the Article - Interview: Fableborne Founder on the Rise of Mobile Gaming in Emerging Markets

Organic Growth and Community Engagement

Michael Mislos: Do you have players in the Philippines now?

Kam Punia: Yes, we do. During our first playtest in July, we had 77,000 players, and by the second playtest in August, we had 105,000 players. All of it was organic. We didnโ€™t spend anything on marketing.

Michael Mislos: Wow, thatโ€™s impressive.

Kam Punia: Yeah, it was incredible. Players from Brazil, India, and Saudi Arabia found the game and started creating content. Within two days, we had over a thousand videos on Twitter of people sharing gameplay. That content led to more installs, and the cycle continued.

Michael Mislos: What has the feedback been like from players here in the Philippines?

Kam Punia: Iโ€™d say the feedback has been great across the board. Of course, Iโ€™m biased, but if you search Fableborne on Twitter, youโ€™ll see players ranking it as one of the best mobile games right now.

Michael Mislos: Whatโ€™s your strategy to keep growing in these markets?

Kam Punia: Weโ€™re focusing on building strong communities in these regions. We have a Discord community where players can engage with us and each other.

What weโ€™ve found is that players are discovering the game, enjoying it, and sharing it organically.

Photo for the Article - Interview: Fableborne Founder on the Rise of Mobile Gaming in Emerging Markets

Debunking the “Extractor” Myth

Michael Mislos: Thereโ€™s a perception that players from the Philippines are mostly extractors. We had a webcast with some folks from Axie Infinity who shared data showing there are actually many buyers in the Philippines too. What do you think about that perception?

Kam Punia: Let me give you an example. Have you heard of Free Fire? Itโ€™s a battle royale mobile game that makes a billion dollars a year. Their top markets are India and Brazil.

Michael Mislos: Wow, I didnโ€™t expect that.

Kam Punia: Exactly. You wouldnโ€™t expect those markets to be in the top tier, but they are. Indonesia, Vietnam, and the Philippines are also in the top 15.

The reason theyโ€™re succeeding in these markets is that Free Fire was designed to run on older devices, like phones from 2010, while still offering a quality experience. They recognized that there were hundreds of millions of players in these regions who couldnโ€™t play Fortnite or PUBG because their devices couldnโ€™t handle it.

So they built a game specifically for those markets, and now theyโ€™re making billions.

This tells you that there are plenty of spenders in markets like the Philippines. Itโ€™s just about creating the right game for them. So, the perception that Filipino players are just extractors isnโ€™t entirely accurate. These are new players with different motivations, and we need to design games that cater to them.


This interview is published on BitPinas: Interview Clip: Fableborne Founder on the Rise of Mobile Gaming in Emerging Markets

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