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Ragnarok Developer Taps The Sandbox to Bring the Game into the Metaverse

The Sandbox has recently announced their collaboration with Gravity to bring the popular MMORPG game Ragnarok into the metaverse.

Photo for the Article - Ragnarok Developer Taps The Sandbox to Bring the Game into the Metaverse

The Sandbox, a virtual world developer, has recently announced its collaboration with Korean gaming company Gravity to bring the popular MMORPG game Ragnarok into the metaverse.

“We are happy to collaborate with Ragnarok, which has been long loved by gamers all around the world. Through this partnership, the excitement and joy that Ragnarok brings to players can be adapted in a new way through metaverse content.”

Cindy Lee, CEO of The Sandbox Korea

Following the steps of gaming giants into adopting web 3, Gravity, the developer of Ragnarok, will also venture into the space through the integration of Ragnarok LAND into the virtual world of The Sandbox, as well as various content and NFTs using Ragnarok IP. 

Moreover, the players can also participate in the future Game Jam themed on the Ragnarok universe and characters.

“This partnership is significant that the users around the world can encounter Ragnarok in The Sandbox metaverse. We are preparing diverse content with Ragnarok IP for users to enjoy in the metaverse as well. Stay tuned!”

Harry Choi, Business Director of Gravity Business Division

Another South Korean gaming giant Krafton, the developer of popular video game PlayerUnknown’s Battlegrounds (PUBG), also ventured into crypto by partnering with blockchain startup Solana Labs to develop blockchain games. (Read more: PUBG Developer Partners With Solana Labs To Launch Blockchain Games)

Further, gaming giant Ubisoft also formally announced its intention to develop play-to-earn NFTs last year. In December, Ubisoft launched the Ubisoft Quartz platform, a platform for its in-game NFT items. The platform is the first step in the video game firm’s aim for developing a true metaverse built on the Tezos blockchain, an open-source blockchain system. (Read more: Ubisoft Launches Tezos-powered NFT Platform)

On the other hand, the popular world-building game Minecraft did the opposite and announced that they are banning Blockchain technologies and non-fungible tokens (NFT) into their platform “to ensure that Minecraft players have a safe and inclusive experience.” (Read more: Minecraft Bans NFT and Blockchain)

While some metaverse ventures are well-received, some weren’t successful to persuade the people, the attempt of web3 company Polium of releasing the “world’s first multi-chain console for web3 Gaming” via its Polium One is shunned by the traditional gaming community and branded their innovation as just a bold and ambitious claim. (Read more: Online Game Publications Cringe on Upcoming Web3 Console)

Consequently, “Ni no Kuni: Cross Worlds,” a sequel to the popular role-playing game (RPG) Ni No Kuni, was also not favored by its fans when the game tried to venture into NFTs and included play-to-earn mechanics into its gameplay. And like Polium, the game also received multiple backlash although it also received adoration from players. (Read more: Ni No Kuni NFT and Crypto Features Enrage Fans)

This article is published on BitPinas: Ragnarok Developer Taps The Sandbox to Bring the Game into the Metaverse

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