Recap – 73% Axie Infinity Livestream Viewers are from the Philippines

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“Play-to-earn” game Axie Infinity held a livestream this week, hosted by Andrew Campbell, the new program lead at Sky Mavis, the game’s development company. The Axie Infinity team answered questions fielded by the community. From server issues to V2, check out the stream below.

This writer live tweeted during the livestream and it’s worth detailing here what are the information shared during the event. But first, let’s check the metrics of the stream as shared by Andrew:

The result solidifies the Philippines as a key market for Axie Infinity. Though it should be noted that the most popular streaming channel in the country is Facebook Live and YouTube.

On Axie Infinity V2

Aleksander Larsen, COO of Sky Mavis and Jeff Zirlin, co-founder, shared a new image of Axies with upgraded body shapes:

Days ago, the Axie Infinity community celebrated the birth of Axie no. 1 million, but it was not without controversy because it was created using what some members of the community feels is a violation of the Terms of Service. Jeff said they will look more closely into the situation.

As for staking, Aleksander said it could be by Q3 2021.

On the Server Issues

The game was recently plugged with issues, Andrew asked a question submitted by a community member: “Why don’t you just plug in more servers since you have money?” Aleksander says the game grew from 38k to 200k users in no time. “Our engineers are working overnight to keep the lights running. Things are to get better.” Andrew added the fact that while there are a lot of developers, the talent pool for those who knows blockchain (specifically, solidity) is actually smaller, while Jeff said the server issue is their no. 1 priority right now.

Sky Mavis tweeted the day after the stream:

On Free-to-play

“What to do with useless Axies?” a community member asked. 

“No Axies are useless,” Aleksander immediately answered.

Jeff hinted of “crafting” as a new addition that can be done on the upcoming Land gameplay. “I think it’s going to be a huge catalyst for us,” he said, though he reconfirms that Battle V2 and Land gameplay being “fun” are the first things they would focus on. 

Speaking of V2, the topic “free-to-play” was touched upon. In the next version of Axie Infinity, there will be starter Axies that are “free-to-play,” so new players can start without purchasing Axies. The community therefore asked “Will free-to-play hurt SLP earnings right now?” Here’s Jeff’s response:

“Free-to-play allows you to get immersed and be in love with the Axie universe before you make economic decisions. I think demand for real Axies will increase when more people are in love with Axies.”

Jeff Zirlin, Sky Mavis

Putting Axie to Every Person in the World

The above was Aleksander’s quote. One of Sky Mavis’ goals is to put the game in the App Store and the PlayStore.

Guild and Scholarships

Aleksander said they are working on Guild Features in-game itself. This would mean eventually doing what is being done in scholarships could be done on the game itself. (He did say this is very far from the pipeline.)

Which led Andrew to ask, “What do you personally feel about Axie scholarships?” Jeff talked about early 2020 and the people who first tried it out. “It was when SLP hit 2 cents when people see the scholarship thing as legitimate. It has definitely helped in our growth.”

Aleksander admitted they don’t have any direct say in scholarships, and they don’t endorse them. “But we have common sense things. For example, managers should not abuse their players. If you do, then that’s our concern.” He did say the scholarships are a testament to what’s possible in the metaverse and what you can do inside. He cited Yield Guild Games as one of the largest, if not the biggest one who do scholarships at scale.

On Axie Lore

Jeff talked about ideas re: Axie Lore, Axie Movie, Manga, but ultimately their focus right now is to make Axie as fun as possible. Aleksander said they can think about it next year.

On Multi Accounting

“We will find you.” 

Jeff Zirlin, Sky Mavis

Andrew said as Axie scales, this will be a problem. Aleksander said they are looking into the data to ensure no real people who are not multi-accounting get affected. 

“One human being can only extract so much resources per day. You have to tell your friends to play.”

Aleksander also said players don’t get banned when they are in-game and suddenly maintenance kicked in. 

On Land Gameplay, SDK and API

Jeff said they want to make Land gameplay as fun as possible, such as farming or fighting for resources. “We want to provide utility and fun things to do rather than a blank slate where people will just walk around,” said. 

On SDK, they said they are excited about using Axie assets where people can do an Axie tower defense and other games. 

There’s clamor to make the Axie API more open. “As we move towards a more stable space, we can enable the API a little bit more, a WIP,” Aleksander said Seuchenhun of Axie Zone (also a recent Sky Mavis hire) will own this product.

Pains as Axie Grows

Lately, there were reports of stuck Axies and other bugs. Aleksander said because the game is still in alpha, everything being experienced are the pains of growing. “As we grow more, there might be more bugs.”

At the end of the stream, Aleksander encouraged players to give feedback and constructive criticism, what they can do to improve.

This article is published on BitPinas: Recap – 73% Axie Infinity Livestream Viewers are from the Philippines

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[…] This article is published on BitPinas: Recap – 73% Axie Infinity Livestream Viewers are from the Philippines […]

[…] This article is published on BitPinas: Recap – 73% Axie Infinity Livestream Viewers are from the Philippines […]

[…] This article is published on BitPinas: Recap – 73% Axie Infinity Livestream Viewers are from the Philippines […]

[…] This article is published on BitPinas: Recap – 73% Axie Infinity Livestream Viewers are from the Philippines […]

[…] This article is published on BitPinas: Recap – 73% Axie Infinity Livestream Viewers are from the Philippines […]

[…] We livetweeted the Axie livestream but most importantly, Andrew Campbell of Sky Mavis, tweeted that 73% of the stream watchers are from the Philippines. […]

[…] We livetweeted the Axie livestream but most importantly, Andrew Campbell of Sky Mavis, tweeted that 73% of the stream watchers are from the Philippines. […]

[…] We livetweeted the Axie livestream but most importantly, Andrew Campbell of Sky Mavis, tweeted that 73% of the stream watchers are from the Philippines. […]

[…] We livetweeted the Axie livestream but most importantly, Andrew Campbell of Sky Mavis, tweeted that 73% of the stream watchers are from the Philippines. […]

[…] We livetweeted the Axie livestream but most importantly, Andrew Campbell of Sky Mavis, tweeted that 73% of the stream watchers are from the Philippines. […]

[…] We livetweeted the Axie livestream but most importantly, Andrew Campbell of Sky Mavis, tweeted that 73% of the stream watchers are from the Philippines. […]

[…] We livetweeted the Axie livestream but most importantly, Andrew Campbell of Sky Mavis, tweeted that 73% of the stream watchers are from the Philippines. […]

[…] 6,000 viewers tuned in to the Axie Livestream. (Read More: Recap – 73% Axie Infinity Livestream Viewers are from the Philippines) […]

[…] Based on their latest report, Axie Infinity had 2.3 million unique visitors, monthly volume increased by 334 percent to $128 million, and there are now 320,000 active players. Also, 6,000 viewers tuned in to the Axie Livestream. […]

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